Poll

Who likes the game?

THATS THE BEST GAME EVER!!
9 (20.9%)
It's a really cool game!
13 (30.2%)
I like it fine.
6 (14%)
It's not that good...
2 (4.7%)
IT STINKS!
5 (11.6%)
Haven't heard of it
8 (18.6%)

Total Members Voted: 3

Author Topic: Sonic Adventure 2 Battle  (Read 2351 times)

I remember my data with almost all emblems suddenly dissapearing.

i've been thinking of making something similar to but not actually a chao garden in GM

i figure it might come out well, i'm pretty good at GM.

I watched my Savegame. I'm missing two emblems. The car racing emblems. D:

Oh god, that game was awful. Anyways the good thing about Sonic adventure 2 battle was chaos.

The garden seriously made the game. It made the levels more fun to explore, and while on the subject most of the levels had multiple paths to take from (just like the classic games) so it was seriously as close as they ever got to past glory with the recent games. What Annoying Orangeed it was all that other stupid stuff like the storyline and grading system.


Those are nice, would still avoid all the other woodland anthropomorphs though

I remember I would just play the first level OVER and OVER because I could get a ton of points, animals, coins, and drive pill thingys and it was just a cool level with a cool song (that I memorized XD)

The Chao Garden PWNZ!

+ I think this one and *something something* Directors Cut was also a good sonic game, mostly because it had a homeworld that events could happen in but you went to different areas to actually play missions

also adventure 1/DX had remixed versions of two sonic 3d songs :D

I loved that game. The chao garden was the stuff.




SEGA needs to make a game that focuses mainly on raising Chao. I mean, seriously. Who doesn't love them?

He said it was THE stuff.
Not it was stuff.