Non-Combatant PlayertypeCan't hurt, can't be hurt.
DescriptionThis is a simple concept for a player, expanded on to be more balanced. It is used for building in the middle of deathmatches. It is built around 6 simple rules.
1. It cannot be hurt by others.
2. It cannot hurt others.
3. It is not affected by weapon impulses.
4. It cannot affect others with weapon impulses.
5. It is fully capable of harming himself if self damage is on.
6. Its bricks can still damage others. Useful for working on builds with traps in them.
All of these should work normally unless you are running another weapon addon which does damage/applies impulses differently, or one that uses one of the first 3 damage types(I believe Self Delete, fall, and default).
DownloadPlayer_NoCombat.zip (Last Updated: Mon Feb 09, 2009 7:12 pm)
InstallationPut Player_NoCombat.zip into the Add-Ons folder in your Blockland folder.
Click Here to view this file on the RTB Download Manager