Author Topic: Garry's Mod Gallery  (Read 1489100 times)


3 days late
Forgot to post it the 13th, got too caught up with DayZ.


First time working with really messed up HWM faces...

Soldgineer, Spydic, Scouter?

What has science done?!

« Last Edit: September 17, 2013, 03:32:27 PM by Navaro »

where do you get shooting effects and blood effects from?

I can't remember what they're called.

How do you noclip models into themselves?

How do you noclip models into themselves?
i wonder what the no-collide tool does

i wonder what the no-collide tool does
i don't think it nocollides through itself though.

i think if you right-click it does

i think if you right-click it does
No Collide makes objects not collide with OTHER objects

There is no way of making an object, like ragdolls, not collide with ITSELF, not unless someone makes a less stiff version with smaller collision mesh

Then there's the alternative of using the Ragdoll Mover which can rotate the bones of ragdolls however you want
http://steamcommunity.com/sharedfiles/filedetails/?id=104575630


Then there's the alternative of using the Ragdoll Mover which can rotate the bones of ragdolls however you want
http://steamcommunity.com/sharedfiles/filedetails/?id=104575630
Quit revealing my secrets.

Soldgineer, Spydic, Scouter?

What has science done?!
Made me create a group calling it "Adz' team of metaphysical and advancements of science."

Then there's the alternative of using the Ragdoll Mover which can rotate the bones of ragdolls however you want
http://steamcommunity.com/sharedfiles/filedetails/?id=104575630
ragdoll mover is for scrubs.

I only use it to fine tune really hard to pose models. like badly ported models that were made in like GMOD 9