Im assuming by the name, its the Ghost NPC for the TF2 Halloween maps.
Garry mustve messed something up and made it get added in and the files the ghost use were replaced by some Mossman files.
I looked at the LUA file, it's one of those '
Nextbot' things i actually recall Garry talking about some time ago
It being Mossman isn't an accident
function ENT:Initialize()
--self:SetModel( "models/props_halloween/ghost_no_hat.mdl" );
--self:SetModel( "models/props_wasteland/controlroom_filecabinet002a.mdl" );
self:SetModel( "models/mossman.mdl" );
end
The ghost model is there, and for some reason a file cabinet, but they're just commented out with --'s, so i guess a player could edit the file to use the ghost model, but then other stuff will have to be modified, like it's run behavior script that calls for various animations and VCDs that ghost model doesn't have
I know nothing of LUA, so i'm not capable of making it into the actual ghost model