Author Topic: Garry's Mod Gallery  (Read 1491266 times)

what the fuuuuuuuuck

Valve must have broken something with the material files, in the past few Team Fortress 2 updates, the HWM models have brightened heads, some things from Half Life 2 and Portal have
Actually, they broke the phong shader. Also, D: face metro police.

i sense a home grown meme we can start with that cp

oh yes it will be delightful


also how to make things grow huge as forget

also how to make things grow huge as forget
http://www.garrysmod.org/downloads/?a=view&id=11319

Actually, they broke the phong shader. Also, D: face metro police.
FIX IT, VALVE! >:(


I like trains



I was told to never use the train like a monkey bar...

-snip-
Well that looks like a nice po-
OH GOD THE CUBEMAPS FUUUUUUUCK.

Yeah, it's a nice map otherwise, it's like the trains are moving, but if you Noclip, you'll be staying still with the trains while the ground moves, and if you're not Noclipping, you'll be moving on the ground while the trains leave you to die in the darkness

It's in the Eye Candy section of the Toybox

Just a repost of what i made like a year ago


May 21st, 2011 - I watch as the world burns to the ground, holding a paper bag in my hand...


I go down below and lie down on my back and put the paper bag on my head, waiting for mine and the Earth's eventual death



So long, and thanks for all the fish..

May 21st, 2011 - I watch as the world burns to the ground, holding a paper bag in my hand...
-snip-
So long, and thanks for all the fish..
DON'T PANIC

So long, and thanks for all the fish..
So sad that it should come to this

Did someone mention HWM models and Garrys Mod?
I didn't know that, how do you get them?


Did someone mention HWM models and Garrys Mod?
I didn't know that, how do you get them?
Go to the Browse tab in the spawn menu, go to Team Fortress 2, go to the player folder then the hwm folder

The HWM models will have messed up facial expressions when you spawn them, i've made Face Poser presets that fix this


Is that Gm_destruct?
You should be able to tell it's GM_PD_Destruct by looking at the file name, silly!