Author Topic: Garry's Mod Gallery  (Read 1493084 times)

http://imageshack.us/g/210/gmconstruct0000kv.jpg/
Yes.

Provided link because they're 1920x1080 images. It wouldn't give me thumbnail links (piece of shit)

http://imageshack.us/g/210/gmconstruct0000kv.jpg/
Imageshack, why have you suddenly become annoying?

I used to be able to use it without having to sign in, i used to be able to get the image location without expanding the image to it's full size, but now i can't ;~;





alternate angle


lurve me

(edit: imgur likes to size things down. my actual IG resolution is 1600x900)
« Last Edit: February 04, 2012, 12:27:40 PM by Captain Crazy »

So i got the colorable Pyro done, and it only took, oh about... three, possibly FOUR, hours... (nearly nonstop)

And i still have four other classes to do and then three other classes to fix up their alpha and/or coloring...

So i got the colorable Pyro done, and it only took, oh about... three, possibly FOUR, hours... (nearly nonstop)

And i still have four other classes to do and then three other classes to fix up their alpha and/or coloring...

you rock, dude

keep on truckin', man. I could easily see this being a top add-on when this is finished

you rock, dude

keep on truckin', man. I could easily see this being a top add-on when this is finished
I'd test it, but Garry's Mod is being a stupid and saying it's currently unavailable, and in 5 minutes, i want to play Half Life 2 for that Call for Communication even just to see how well it goes

So have this picture of a Demoman (other parts of a ragdoll being colored (head, medpack, etc) will be fixed later
« Last Edit: February 04, 2012, 01:55:40 PM by Masterlegodude »

idea: skin switcher support. switch the yellow parts between red's orangey and blue's yellower tone

double post

how can I get Gmod to recognize DLC content for L4D2? the survivors from the first game are in a different package.

idea: skin switcher support. switch the yellow parts between red's orangey and blue's yellower tone
It overwrites the materials for the Team Fortress 2 characters, so there's no need

Also, i'm using Nassimo, Blaholtzen and MaxOfS2D's higher quality textures, so there's things like the Soldier's hands not having this uglyness between the fingers, classes not having somewhat blurred class emblems, stuff like that, also the normal maps are smoother

I could also include the lightwarp that is basically Team Fortress 2's only grayscaled so you don't have that weird red-ish tint to them in certain lighting


Edit: I was on Yndaaa's server and made the best pose i've ever made
« Last Edit: February 04, 2012, 07:20:29 PM by Masterlegodude »


And now for something with more effort (this is still on Yndaaa's Flatgrass server), i posed the old man, Yndaaa posed the young'n


Alternate angle


Yndaaa's version of the picture (with added props)


Just a mirror i made because i was bored, and then faced it the opposite direction so it looks like i have a screen in my screen
« Last Edit: February 04, 2012, 08:32:42 PM by Masterlegodude »

mirrors? wot de

also I got SVN and wiremod. I'm thinking of taking a programming class for my sophomore year in hs, is expression 2 good practice

(if the answer is no then I'll stick to scripting gnome launching apparatuses or something)