Author Topic: Block Grouping  (Read 543 times)

A few times I've had need of a function that would allow you to group blocks together so that you could fire a single event and have it effect all of them. I've needed each block to have it's own specific name and function but then sometimes react the same.

Example:
Lights named Light1, Light2, Light3 . . . etc that are each controlled by a specific light switch but are also grouped together as "Lights". That way, each individual player can control their light but I could trigger an alarm to make every light flash red.

Make sense?

Why don't YOU make a button with events like

Light 1
Light 2
Light 3

are all in the houses, but you make a button that says onactivate<light1<setlight<alarm
                                                                          onactivate<light2<setlight<alarm
                                                                          onactivate<light3<setlight<alarm

I'm not saying I don't know ways to work around it . . . this is a suggestion and request thread . . . so I'm suggesting and requesting a group ability. Thanks though.