Author Topic: The new and improved 3D model topic!  (Read 4676181 times)

Takato, have you tried turning off the auto draw distance adjustment thingy in Advanced Options?

Woah, guys. Soldier of Fortune II.



:[

« Last Edit: June 15, 2011, 03:06:57 AM by Hydrabisque »

New stuff from Demianland.



Model update

The tail looks too short. but it is awesome :D

The tail looks too short. but it is awesome :D
It's just the point of view.

I made this for fun. Also if someone can come up with a name for it that would be great ;)

New stuff from Demianland.


The chisel looks high poly.  I'm not saying that as in it wont work for Blockland, but it makes it kind of ugly.

The chisel looks high poly.  I'm not saying that as in it wont work for Blockland, but it makes it kind of ugly.
It only has 192 tris. The hammer has 156.


I made this for fun. Also if someone can come up with a name for it that would be great ;)
-snip-

BSt1
(BlockStar Weapon 1)

The tail looks too short. but it is awesome :D
Its the same length as before.



It's supposed to be a robot designed for agility. For an upcoming mod. Constructive criticism would be nice.

I'm so bad at Blender aaaaaaa.
[img]http://img695.imageshack.us/img695/8133/agilebot.png[/img
It's supposed to be a robot designed for agility. For an upcoming mod. Constructive criticism would be nice.
That looks sweet.

-snip-

Is it a female robot? :P

But, the shoulders should be moved closer to the body, and the body should be fatter and thron legacy inspired lights on the body, then it would look beast. :D