Author Topic: The new and improved 3D model topic!  (Read 3772987 times)






Hi poly revolver I'm working on I may scrap it because its looking a little untrue to its design

Jink for gods sake would you start smoothshading?

Looks like stuff smooth it please. Also like there is no point in modeling hi-poly if you aren't going to smooth it and use correct edgeloops.
« Last Edit: April 09, 2012, 01:24:51 AM by Khepri »

now for our feature presentation, the pawed skeletons


guest starring manty
You should release the model source for glorious proletariat so we can make nicer things that are default-compatible.


You should release the model source for glorious proletariat so we can make nicer things that are default-compatible.
I plan on doing exactly that once I get all the animations close to exact and fix the rig to be a little more user friendly. I'll probably write some sort of guide explaining how to set everything up once I do.

now for our feature presentation, the pawed skeletons
guest starring manty
I dropped my jaw into hell and beyond.
Can someone put it back?

That is looking great.
And that is exactly what i would've liked to see as playertype earlier.

those skeletons are sick!

i thought they were dead...

I assure you, they are very much alive.


now for our feature presentation, the pawed skeletons


guest starring manty

NEEEEEDS to be default!