Author Topic: The new and improved 3D model topic!  (Read 4664025 times)

Jet Grind Radio and Jet Set Radio Future pioneered cel shading in video games on both their respective systems.
indeed.

-snip-
(secrit msg)
Give me that RPG-7 now. I demand it!!!!!11!

Give me that RPG-7 now. I demand it!!!!!11!
read the secret message

DECODE IT.

The Blockland community is not as twisted as the Team Fortress community that can take a series of 'mph's and turn it into Morse code

decided to redo my cougar, figure i may as well actually show things now


it looks so silly without arms, and there's obviously still a lot of little things to fix up, like triangulation problems

Dear all Blender users,

stop rendering with that horrid grain filter. It looks like crap.

Thank you, everybody.



Model looks good though.

models for blockland look better in blockland.

Can that cougar's roosterpit window take armor-piercing rounds?
Cause I've got the rifle for the job.


it's ambient occlusion and i don't know why it looks grainy

Can that cougar's roosterpit window take armor-piercing rounds?
Cause I've got the rifle for the job.

uh
yes
i'm assuming the windshield is also covered with some form of ferro-fibrous armor

it's ambient occlusion and i don't know why it looks grainy
uh
yes
i'm assuming the windshield is also covered with some form of ferro-fibrous armor
Uh.
Well then.
I was just passing by, opening my rifle case for no reason....
Closing my rifle case now, gonna tactically NOPE my way back to my base.

* Taboo blasts Corp away with the pulse lasers.


now for my favorite part: COLORINGGGG

also which smooth shading method looks better

or

or none at all

The first one looks best IMO.

And very nice model btw.

* Taboo blasts Corp away with the pulse lasers.
* Corp deflects the laser with his shiny bald head.

* Taboo blasts Corp away with the pulse lasers.
[IMaG]http://i.imgur.com/Fdzil.png[/img]
[IMaG]http://i.imgur.com/0Nr2g.png[/img]
now for my favorite part: COLORINGGGG
1st looks best, but i'd consider using a different shape there altogether

looks weird to have a mostly square model and have that as the focal point