wow! what game is it for?
-snip-
instead of dismissing criticisms as “nice trolling attempt loel” grow the forget up and takea hint and fix the awful triangulation
It does work that way actually. I have a few models that have the appearance of having bad triangulation from Blender's rendering via the camera. It does not look that way in BL. As long as you set that face to be a quad in Blender during editing, it will stay a quad.Heres proof
I don't think they mean triangulation, they mean everything is literally a triangle and it looks weird as hell.
Every shape besides the Blockhead body is a triangle/square that tapers in to a triangle.