Author Topic: The new and improved 3D model topic!  (Read 4678446 times)

He's holding it the wrong way :(

The fingers actually curl around the grip.

You need to make the blade wider at the top so it's heavier. Makes for a better swing when slapping.

Good point, however, the image makes the blade look shorter than it really is.
Ill look into it besides the Blockhead model later.

The fingers actually curl around the grip.
It looks really weird.

yeah, adding hand features like that never really looks good



TF2 Neon Annihilator


started on the clover
not much to look at now but the basic features of the receiver and masterkey
what looks like a big flat surface has many unit-y features waiting to be lazily extruded
in due time
« Last Edit: July 04, 2013, 05:40:54 AM by RagnaTheBroedge »

more progress on the main body, just needing grips and the scope now
then it's ~detail extrusion time~
(please disregard the lighting artifact near the magazine, that's a cit of clipping that won't exist once everything moved around)

loving white background
« Last Edit: July 04, 2013, 07:15:34 AM by RagnaTheBroedge »

You have a overlapping face at the grip/stock/thing.

Tabby, why you triple post


Now how disproportionally sized is it? :cookieMonster:

it's a teensy bit shorter than the Corcus, but just as vertically huge

all done, yay
pls upload a video of you modeling something like this