yeah, i pooped it out throughout the day during respawn times in S4, though I borrowed the hair from some MH3 rips i had laying around
the great thing about working on an orthographic 2d shadeless model is that i don't have to give a single stuff about things like topography or messiness (this model is
really messy)
a little more progress, i finished rigging and figured out a simple way to do shading in post
also, just out of curiosity, i decided to try resizing the first large render in addition to completely rerendering and redrawing, and it turned out surprisingly okay

(redrawn) (resized)
all in all this all looks surprisingly well and is pretty fast to work with, so if i ever get around to actually making some form of sidescroller i at least know this method would work pretty well for sprites