Author Topic: The new and improved 3D model topic!  (Read 4659538 times)

[img]http://i.imgur.com/RoILXjr.png[/ig]
help
Just turn off subdivision stubid



help
Spikes make everything cooler

Also, i got done texturing the bed model Yndaaa made after thinking i requested him to make one, no point in letting it go to waste


I do plan on using it, but i don't plan on releasing it, but i just thought i would show it off anyways

And because i'm so bad with Blender, i somehow managed to export a render that only looked corrupted when uploaded to imgur, though it looked fine on my desktop and in Windows Photo Viewer

Just turn off subdivision stubid
yeah ik i just like turning on in every 3d model i look at to see how weird it is




I want you to take that and do this with it:
for maximum nightmare overdrive

Are you trying to kill us all? D:

doubly post
-snip-
1 hour sculpt from Zsphere mesh + a little bit of poly from blender

Cool stuff! I've been working in Zbrush also.

This originally started off as a two hour speed sculpt but then at the end of the two hours I realized I really liked it so I added a bit more detail.
Probably going to texture it tomorrow.

Cool stuff! I've been working in Zbrush also.

This originally started off as a two hour speed sculpt but then at the end of the two hours I realized I really liked it so I added a bit more detail.
Probably going to texture it tomorrow.
[im g  width=1000 height=545]http://i1268.photobucket.com/albums/jj569/Robert_Dooling/face_zps31c95adb.png[/img]
You and I could probably be friends.

You and I could probably be friends.

Well seeing how I'm Lunar I think we might have established that a while ago. I've always loved your modeling and sculpting!

I want you to take that and do this with it:for maximum nightmare overdrive
yndaaa's model might already have some form of subdivision and adding more would just make it smoother

I got inspired by the low poly trees by mod-man:

Still wip, can't figure out how to make trees stick out from a central point though, I'm using a force field to substitute for now.

I got inspired by the low poly trees by mod-man:

Still wip, can't figure out how to make trees stick out from a central point though, I'm using a force field to substitute for now.
Hair particle system.

Hair particle system.
Yus, learned about this and it is a beautiful way to model stuff that you don't pay too much mind to quickly.