Author Topic: The new and improved 3D model topic!  (Read 4778197 times)

The wingman's (metallic) body is mostly what I'd call a "rusty" grey, and it's really just two colours that have lots of shading effects baked into the texture. Not quite as brown as in the inventory icon, but in that neighbourhood. The colours I'm using are the same four I've been using since I started modelling, illogically labeled "grey0-3."

your models remind me of taboo's (unless that's you but i kind of doubt it, because you aren't trying to start stuff all the time)
aka they are bad-ass





Nothing fancy, but this is an island I've been working on for the past month. It really helps to just make everything blocky and stuffty-looking at first.
To be honest, that is not that stuffty-looking. It's got a style going for it, which is usually better than going into too much detail.

[im]http://img4.wikia.nocookie.net/__cb20140218152413/titanfall/images/b/b9/B3_Wingman.png[/img]

the colors were already chosen
same could be said for almost any other firearm made for BL, but people still find a way to forget it up

just look at walters guns

your models remind me of taboo's (unless that's you but i kind of doubt it, because you aren't trying to start stuff all the time)
aka they are bad-ass



just look at walters guns
*horf



He just needs a torso along with some cloak and sleeve adjustments

awesome! is he going to be used for anything?

awesome! is he going to be used for anything?
It's a cosmetic set for Rubick from DotA 2.



ur just like my brother, always making super nice stuff but it's always a recreation of something that already exists