Author Topic: The new and improved 3D model topic!  (Read 4669311 times)

but it isn't stubby
To be honest I'm not quite sure what you mean by it being stubby, is it the roof? Well it's that or the blockhead's entire hat sticks out

that front looks like all the protrusions, uh, protrude too much

To be honest I'm not quite sure what you mean by it being stubby, is it the roof? Well it's that or the blockhead's entire hat sticks out
it's proportionally too short

it's proportionally too short
It won't be too much of a lotus elise if I make it bigger though


I know angle and stuff but still should be a tad longer.

It won't be too much of a lotus elise if I make it bigger though
just make it longer...

So I made the elise slightly longer, edited some edges of the car mostly on the wheel arches and the back, now you can see the back of the wheel in third person




« Last Edit: September 20, 2014, 12:47:18 PM by Filipe »


It looks so good. I want to drive it.



Here's what I've been working on:









Sadly I don't yet know how to make and deform a square spring


SWIGITTY SWOOTY IM COMIN FO DA BOOTY.

I finally bloody learned how to rig stuff and use animations properly.


Now if only someone could speed that up x2 and literally put the SWIGGITYSWOOTY text on it.
« Last Edit: September 23, 2014, 02:21:13 PM by LeetZero »


-snoopity-
SWIGITTY SWOOTY IM COMIN FO DA BOOTY.

I finally bloody learned how to rig stuff and use animations properly.


Now if only someone could speed that up x2 and literally put the SWIGGITYSWOOTY text on it.

Ok, I love insects and other "creepy crawlies", but THAT IS TOP OF THE LINE CREEPY

AND I CAN'T STOP WATCHING IT HALP


SWIGITTY SWOOTY IM COMIN FO DA BOOTY.

I finally bloody learned how to rig stuff and use animations properly.


Now if only someone could speed that up x2 and literally put the SWIGGITYSWOOTY text on it.
New form of Headcrab confirmed for Half Life 3