While your whole model is selected in Object Mode, press Ctrl+Alt+Shift+C, select 'Origin to Center of Mass', then press Shift+S, select 'Cursor to Center' (ignore this if Blender's cursor is already at the center of the grid), press Shift+S again, and select 'Selection to Cursor'
But than I hold it at the barrel :/
re-adjust the offset of the image datablock, or have a new DTS with the old positioning and use that for the image's shapeFile
Is this related to the revival of OceanCo?
Where did you get that player model?Nvm, figured it out by importing the default m.dts
...What?Since I know batstuff about torque ill just let someone else code itAny volunteers?