AK47 high detailed model for my first person shooter game
"first person weapons are normaly higher poly then third person" The face count is like 800 or so
it needs textures.


maybe an hour or two of work
i don't know i never time myself..
i started alittle earlier today thats all i know
It will Not be all shinny like that in game i just smooth shade the so that i don't see flat all over the textures
i
know think i know what im doing
Edit-
heres some flat shading

