Author Topic: The new and improved 3D model topic!  (Read 4668910 times)

I haven't actually tried doing a higher detail weapon yet.  The human model and that scene with the table are the only good, highly detailed things I've made.  I don't really have any ideas...

I feel your pain

I don't think the torque engine would take kindly to characters made up of 10000+ polys

Oh, oops...



I don't think the torque engine would take kindly to characters made up of 10000+ polys
Zbrush ftw amirite?


Bump

This is for an animated short me and swholli are going to be working on.

-snip-
What program do you use?



bump, low poly dino:





924 Polys.

Nice, DarkStar!



This is my first model i have made.



And heres another angle, without lines:




Blockhead Kirbeh Model!




This is my first model i have made.

<cut>

And heres another angle, without lines:

<cut>
Try to cut down on looped/repeating textures. It looks quite bad here...