I haven't actually tried doing a higher detail weapon yet. The human model and that scene with the table are the only good, highly detailed things I've made. I don't really have any ideas...
I don't think the torque engine would take kindly to characters made up of 10000+ polys
-awesome deagle snip-
-snip-
BumpThis is for an animated short me and swholli are going to be working on.-snip-
What program do you use?
He uses Blender.
This is my first model i have made.<cut>And heres another angle, without lines:<cut>
bump, low poly dino:924 Polys.