Author Topic: The new and improved 3D model topic!  (Read 4645336 times)



Try to cut down on looped/repeating textures.

Okay.

But a table is made of all the same wood right?

And a chair is too... Right?

Okay.

But a table is made of all the same wood right?

And a chair is too... Right?
Try to stop making it look like its cut into a picture with a layer of wood behind it.

Try to stop making it look like its cut into a picture with a layer of wood behind it.

Um, Explain?


Like that. It looks like its cut into a picture.


Like that. It looks like its cut into a picture.

Sooo, i got to make custom Decals? Or i got to shape it to fit it perfectly?

You see, im have no idea what your talking about, but i do know what you mean, like its cut out into a picture.

But i don't see what im supposed to do about it.

Moar low poly guys, this one is abit more detailed(1246 faces)




;o How do you get the wireframe to render like that.

I duplicate the model and leave it in the same spot, then under materials I make a new material, make it black, click wire, click Z Transparent and change the Zoffs to 0.10


Jimmg. What do you use to model?
It looks like blender. Am i correct?

Jimmg. What do you use to model?
It looks like blender. Am i correct?
Yep. I didn't like how milkshape is set up, in their newest version.
« Last Edit: July 28, 2009, 04:00:29 PM by Jimmg »

Those shadows look odd.

Those shadows look odd.
I can't get the shadows to work right with the sun lamp :<