Author Topic: The new and improved 3D model topic!  (Read 4700308 times)

They just look... off.
Prolly just the choice of lamp.

Except for the hockey stick. That one's forgeted; The blade expands from a waaaay narrower shaft, the hockey stick isn't just a big blade with a bend.

Agh, that would be so hard to shoot.

How so?

That hole over there isn't really the trigger place.

Thats just a hand grip thing

anybody should go dig up his jerry model and script it with the timothy's(propanetank) script with a few changes

anybody should go dig up his jerry model and script it with the timothy's(propanetank) script with a few changes
I agree.

My first go at making something from my head and not basing it off anything in a long time, i want to know if its any good, and if not, how should i improve it?
GIVE ME DA MODUL. NAO.


You're still not welding :(

You're still not welding :(
You can't tell the difference in game.
It's the same amount of polys most of the time. If not more.
So no, I'm not.
Most of that body is one shape, And btw. This is in wings3d.
I do all of my post processing in milkshape.
Get rid of unnecessary faces, etc.

It's not a concern of mine.

That is a crazy ass stock.

Do want. :<


Merry Christmas fellas!

Here's the finished version of the old car I was modeling.






Very very very awesome MtnDew! :D

Merry Christmas fellas!

Here's the finished version of the old car I was modeling.

-lovesnip-
For Blockland, I hope? <3