Author Topic: The new and improved 3D model topic!  (Read 4883378 times)

I like simple, but I don't like bare.



Yea, it looks great.


I've been screwing around in Blender for around an hour and was wondering if there was any tutorials or resources that anyone would recommend.

By the way, how do you get that bold outline effect anyway?
Duplicate model, apply black texture, "fat boy" it just a little bit, and then reverse the vertex order.

I've been screwing around in Blender for around an hour and was wondering if there was any tutorials or resources that anyone would recommend.
Oh I dunno, the official Blender wiki/manual maybe?
Also, the Blender Noob-Pro book.


Is the code 1 1 1 1?
ARE YOU BLIND OR SOMETHING?!

THERE ARE NO NUMBERS ON IT; SO THE CODE IS NOTHING

ARE YOU BLIND OR SOMETHING?!

THERE ARE NO NUMBERS ON IT; SO THE CODE IS NOTHING
Oh, so the code is blank blank blank blank?

I could add numbers and whatnot, but having 12 unnecessary textures doesn't trill me.

Snaffle J. Bean, do you make those people models or do you just pose them?

Snaffle J. Bean, do you make those people models or do you just pose them?

I Think he gets basic human model and then textures it

I could add numbers and whatnot, but having 12 unnecessary textures doesn't trill me.
Map it to a single texture with all of the buttons.

Map it to a single texture with all of the buttons.

I never thought of that.
I feel stupid. :c


Khoz' looks way better. Prolly due to delicious use of bevel and there's less empty space.