Author Topic: The new and improved 3D model topic!  (Read 4666416 times)

Burgers are a bit tall.

Burgers are a bit tall.
That's the point. It was supposed to be ridiculously tall, because Spartan's was too flat.


I doubt you could do better
wahahhhhahahhhhhh
shut up
also:
AAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAA







i can't feel my fingers

:o

Taboo, honestly, I don't like that model. It's the weirdest combination of Blocko and non-blocko modelling. I mean, with the six faced barrels it looks like you're trying to do a Blocko thing but it honestly looks way to high poly to be Blockland.

It's either that or your apparent inability to light and backdrop a good render.

Taboo, honestly, I don't like that model. It's the weirdest combination of Blocko and non-blocko modelling. I mean, with the six faced barrels it looks like you're trying to do a Blocko thing but it honestly looks way to high poly to be Blockland.

It's either that or your apparent inability to light and backdrop a good render.
prolly a bit of both, primarily the lighting.
:<
It looks better in-game.

I don't really do bloko models, I do lazy models.  :cookieMonster:

That's right Taboo!

You tell em'!


Also Pi, that reminded me of a Kraby Paty.

Tinypic


Youtube
It's really slow.  The slide should snap back, not slowly return to the position.


Also Pi, that reminded me of a Kraby Paty.
It also reminded me of a Kraby Paty.

I just found out you can bevel in MilkShape!

But I don't know how!


I just found out you can bevel in MilkShape!

But I don't know how!


You made me lol, haha oh god, wow.

I just found out you can bevel in MilkShape!

But I don't know how!
It is so easy. Select, exture, and scale.



Yes, it's supposed to be extremely large. It's supposed to be a heavy grenade launcher. Based off of the Magnum cannon from Cortex Command and Bushido's suggestion for the "Cracker Launcher" (hohoho!)