Author Topic: The new and improved 3D model topic!  (Read 4703009 times)

Whats up with all of those triangle looking things yndaaa

Whats up with all of those triangle looking things yndaaa

blender automatically converts the quads into triangles when rendering.

blender automatically converts the quads into triangles when rendering.
I'm pretty sure it doesn't.

« Last Edit: January 22, 2011, 07:34:38 AM by Racer »


More gay AK edits, now with additional Gepard, non-stuffty skeletal stocks and 7.62x25 Tokarev adapator.


I think we've all seen enough AK edits you know.
Try something else.




its like

a modnation racers car of something


I think we've all seen enough AK edits you know.
Try something else.
Do something original.
ALRIGHT THEN.

Didn't think I'd be showing this to anyone because hammer is a malfunctioning piece of stuff on this machine. But yes, more Stalker-esque buildings.

ALRIGHT THEN.

Didn't think I'd be showing this to anyone because hammer is a malfunctioning piece of stuff on this machine. But yes, more Stalker-esque buildings.


Like Source SDK hammer?
Other than that, I like it.
Reminds me of *sniff* GSF Ghost.

-snip-

thats looking really nice, the door/window area could use some work though

Like Source SDK hammer?
No, an earlier, less resource-intensive (and with less attitude/bugs) version of hammer/worldcraft (3.0 I think). Because the machine I'm using is boned, hammer can't access the registry or something, and can't save the settings, and won't export properly. You *can* use the newer versions of Hammer, such as that featuring in the source SDK, but they're really not designed with non-source games in mind.

Reminds me of *sniff* GSF Ghost.
His maps were stuff and he was an idiot, get over it.