Author Topic: The new and improved 3D model topic!  (Read 4930546 times)

teeth look higher poly than the rest of the body

probably are

What program did you use for that axe, tommy?
blender
but I'm moving over to maya
SO LONG BABIES

« Last Edit: April 02, 2011, 01:50:09 AM by yndaaa »



Done for the time being, now it's time to go give myself fifty headaches and arm cramps while straining my eyes working on Bodkin and Cyl :D

« Last Edit: February 03, 2013, 08:41:35 PM by Lunar »



His face has a few dents i'd like to fix, even though when smooth shaded, it's harder to notice, i can still feel it there... staring at me... telling me... "LOLOL I'M HERE AND I AM BOTHERING YOU TROLOLOLOL"
That crotch has some weird stuff going on.

I was trying to make it look like his stomach actually bulges out a little and make him look more round-ish

Sorry to tell you bro but it doesn't work.

Sorry to tell you bro but it doesn't work.
I still have a lot to learn about 3D modeling it seems :(


This will never be done...


Nice!

Though I suggest using a greater number of polys.
Why a greater number? I had more originally, but I didnt like it. :/


"Aye, me bo'le ah' scrumpeh!"



"Boom"
Ullapool Caber if I am not mistaken. Does it work?

Ullapool Caber if I am not mistaken. Does it work?
Yeah... I am scripting it right now..
Well, Pi is teaching about modelling.. it's kind of too big.


Yey for eye textures. :3