Author Topic: The new and improved 3D model topic!  (Read 4660900 times)



"His shot was close, I lost my hat, my shot was closer, he lost his head."



"His shot was close, I lost my hat, my shot was closer, he lost his head."

Why's it orange


DESERT CAMO

Could someone help me with Blender over Teamviewer sometime? I wanna become better with it. :u





Its a cube disquised as a cube trying to be another cube!

Its a cube disquised as a cube trying to be another cube!
~Tropic Thunder

Does anyone have a 100% to scale blockhead model?

Does anyone have a 100% to scale blockhead model?

Yea I want this too, want to try to make hats :)

Problem:
-Torque Exporter DTS Plus will flat-shade and produce transparent meshes properly, however all vehicle shadows are drawn from the invisible collision box. x-x

-TorqueExporter fails at flat-shading and transparency, however shadows are great. .___.'

What do? Dunno blender, dunno 3ds Max.







[Passenger Jet, Private Jet (Original), Private Jet (Updated), Fighter Jet, Cessna, Biplane, Stuntplane, Minijet.]
My 4 planes in the picture have pretty windshields, but uggo shadows. :[

What do? Dunno blender, dunno 3ds Max.

From my most recent experience, Milkshape 3D is terrible when it comes to exporting vehicles (at least, the existing plugins have problems).
I ended up learning Blender's UI texturing gig, and exporter, and got much better results (the only downside is I don't know if I can duplicate a certain shading technique I use in Milkshape in Blender).

If you are unable to learn Blender/3ds max, you may have to simply deal with the bad shadows of DTS Exporter Plus.

That is an excellent jet, by the way.
« Last Edit: April 22, 2011, 03:42:16 PM by Blastdown »

From my most recent experience, Milkshape 3D is terrible when it comes to exporting vehicles.
I ended up learning Blender's UI texturing gig, and exporter, and got much better results (the only downside is I don't know if I can duplicate a certain shading technique I use in Milkshape in Blender).

That is an excellent jet, by the way.

yeah I was reading your progressing posts you made when you were creating that fancy new Brick-style car. You managed to get both the transparency, flat-shade, and proper shadow with it. I re-downloaded blender and the new ui threw me for a loop so I feel even more hopeless. x-x

And thankies.

Nice models phy, but you might want to refine those collision meshes a bit more.