Author Topic: The new and improved 3D model topic!  (Read 4667698 times)

I'm inspired to animate a lot, just not on blockland stuff.

Also:

Holy..











































stuff.



Tris to quads just worked for me a split second ago for the first time, but now I cant get it to work again, the triangles stay

I do right click on the model, tab, (everything is already selected so there is no need to use A) Alt+J, and nothing happens

Tris to quads just worked for me a split second ago for the first time, but now I cant get it to work again, the triangles stay

I do right click on the model, tab, (everything is already selected so there is no need to use A) Alt+J, and nothing happens
theres also a join triangles button, its under subdivide

theres also a join triangles button, its under subdivide
And where is subdivide

I'm inspired to animate a lot, just not on blockland stuff.

Also:

Was that made in Blender? :o

Was that made in Blender? :o
Darkstar
yes it was made in blender.



Darkstar, can you make the models less square and maybe based on hexagons?  It would look a lore better IMO.

Darkstar, can you make the models less square and maybe based on hexagons?  It would look a lore better IMO.

Its supposed to look blocklandish. I think it looks fine IMO..

The only thing that bugs me about those models is the feet.
Do you have to use the same feet for every blockland-related model with legs? :c

-snip-
My blender doesent seem to show those options, how do I open them

And @ Army Unit, I see no problem with it, infact, I really like the idea
« Last Edit: April 24, 2011, 04:33:36 AM by soba »

My blender doesent seem to show those options, how do I open them

Which version are you using?

2.49 or 2.5?