Author Topic: The new and improved 3D model topic!  (Read 4703021 times)


inconsistent beveling

if that is for blockland it doesn't fit in at all

if that is for blockland it doesn't fit in at all
this
the handle looks like it was made for a human hand

this
the handle looks like it was made for a human hand
Excuse me for trying to be accurate.
I just figured I would add a little more detail.
And that's not beveling, it's just extruding with smoothshade.
« Last Edit: August 11, 2011, 10:21:51 PM by The Corporation »

Excuse me for trying to be accurate.
I just figured I would add a little more detail.
And that's not beveling, it's just extruding with smoothshade.

Its considered beveling even without the modifier.

Its considered beveling even without the modifier.
I wish it wasn't a modifier. It was much more useful when you could just hit w and select bevel.

Is it bad if my computer lags like a bitch while blender is open?

Is it bad if my computer lags like a bitch while blender is open?
Yes. My mom's 200 dollar laptop can run it with no lag. If you're computer isn't terrible you might need to update your graphics drivers or something.


A tar-21 I made awhile ago.

That's pretty good.

Only complaint is that it was done in Sketchup. Are there exporters that let you save that as a blender/milkshape compatible file?

That's pretty good.

Only complaint is that it was done in Sketchup. Are there exporters that let you save that as a blender/milkshape compatible file?
Yup

I have a plugin to export to .obj, so I use sketchup for all my modeling now.



It has ironsights and recoil and all that stuff from when I was working on my realistic pack.


A tar-21 I made awhile ago.
Make it thicker and it's really good.


Damn that looks better in Blockland.
Got any other models?