Author Topic: The new and improved 3D model topic!  (Read 4773856 times)

what am i looking at
the off-balance Feisar with a mysteriously visible collision mesh that doesn't, um, collide

Since we are all making giant ass loving weapons of imminent destruction, I thought I might join in.



I call it the Black Sharck (misspelling intended). Fires a large missile that creates a gravity well at its explosion point (that can also be time detonated i.e. to explode at the center of something), then after 3 seconds it detonates with immense force (that equivalent to the mini-nuke)



Essentially the most over powered loving weapon ever.

>:C

OH MAN

OH CHRIST

IT WORKS






it handles like a ball of dung going down a hill though, which is not at all how a feisar should be. aaand it's still a bit off balance, making turning difficult.
but hell the model was my primary problem. once i slap in some textures, i just need to do NUMBERY things in the code and i'll be all good to move on!
can't decide if i would want to release it on its own though or as the whole wipeout pack...

It may just be me, but it looks like it's having a bunch of lighting issues, like some parts seem too bright and some others seem like the lighting is reversed, like the shadowed parts being on top

It may just be me, but it looks like it's having a bunch of lighting issues, like some parts seem too bright and some others seem like the lighting is reversed, like the shadowed parts being on top
that's just because there's literally no textures at all, not even a blank. :B
or i mean, i think that's why.

and now that i can http://forum.blockland.us/index.php?topic=166711.msg4157743#msg4157743

also lol bad triangulation and so many silly little errors in my attempt at the Pulse version (though i had no idea what i was modeling back then, having not played the games :B)
« Last Edit: August 17, 2011, 11:07:41 PM by .::Taboo::. »

could be:
backfaces
scaling in object mode

taboo whats your steam

scaling in object mode
i believe it's this. i know there's a quick fix for it, but could someone remind me? :B

taboo whats your steam
.::Cap'n Murasa::.


taboo, see this
http://forum.blockland.us/index.php?topic=112045.0

nice train but the wheels look out of place

nice train but the wheels look out of place
Care to explain how?


Smoothshade them.
KK, gimme a sec then
EDIT: can't make em look good
« Last Edit: August 17, 2011, 11:37:01 PM by soba »

Smoothshade them.
....

they do not fit in well, too much scaling . i suggest removing the smaller hub and just replacing it with a smaller cylinder, without the scale.