Author Topic: The new and improved 3D model topic!  (Read 4890089 times)

still need to write the script and adjust it to sit snugly in the player's hand :p





aaaand there is a reload animation after two shots
Did you make it with Blender?


Pageloss
Don't be in such a hurry. I was Googling for an image already and was going to edit my post.

Whats beveling mean?




Why would you use the game engine? =/
I consciously made it overly simplistic to keep to triangles down and make it look kinda sorta toyish Blocko weapon.
It's a physical reticle composed of 4 triangular faces.
I've said this a few times now but I can't do stuff from scratch. I'm not that creative.
No. I'm using the original 3D model that the game uses and I literally model over that. So it requires even less skill than using an image.

The white looks nicer, aesthetically.


How do I bevel in wings?

Or do I have to use another program?

How do I bevel in wings?

Or do I have to use another program?
Extrude and scale.


Unless there is a bevel tool.

Hey guys, when ever I download 3DS Max from Digital Steam Workshop(its autodesk for the students) I run the installer, then it says some of the files are corrupt and that I need to download a new copy. I do that and it still says the same thing. I sent in an email but they still haven't replyed. What do I do?

Replacement model for bushido's RC-XD anyone?

I call it the SpiderMine

EDIT: added C4
« Last Edit: September 03, 2011, 05:11:14 PM by soba »

Spy-der mine? Lol

That would be awesome, Bushi's RC Car always dies from the smallest fall.


The white looks nicer, aesthetically.
That would be the original 3D model used by the game.