Author Topic: The new and improved 3D model topic!  (Read 4699233 times)

Bushido should try vehicles

Bushido should try vehicles
he has but he never releases them lol !


Bushido should try vehicles

I'm pretty sure Bushido started with vehicles.
FishTail Racer, anyone?

I'm pretty sure Bushido started with vehicles.
FishTail Racer, anyone?
He made some corny mining vehicles too, right?  Or is that Uxie?

He made some corny mining vehicles too, right?  Or is that Uxie?
What

That's Packer

I need a good modeler who can also texture and who has the desire to make money.
Thousands of dollars could potentially be made, I have a great idea and storyline for an iOS game.


what kind of models?
ohai I thought you died
Errr.
I'm gonna need some full characters with rigs, a couple simple projectiles, some terrain objects, powerups, and I think that's about it.
Oh and GUI objects (art/textures)

low or high poly?

also i cant do rigging or animation but anything else i can do fine

low or high poly?

also i cant do rigging or animation but anything else i can do fine
High poly.
And I can do the animation, but I kinda need them rigged :/
I kinda suck at the animation though


in the UV editor, it isn't blurry, on the actual face, it is
That's mipmapping, make the texture higher resolution.



So, I was looking at the sky, then...



So, I was looking at the sky, then...
That is a great model. :U

I've been working on the interior for a racing map. Suuuper complex shapes right here, as I've been working with vertex manipulation alongside about a billion different brushes.



It's almost done. :D

That is a great model. :U

I've been working on the interior for a racing map. Suuuper complex shapes right here, as I've been working with vertex manipulation alongside about a billion different brushes.



It's almost done. :D
Square /=/ complex