Author Topic: The new and improved 3D model topic!  (Read 4674507 times)


Other Side:

Now that's a damn good looking sniper.
And it's not ridiculously long too.
« Last Edit: January 14, 2012, 09:19:11 AM by Proog »

Now that's a damn good looking sniper.
And it's not ridiculously long too.
Ikr

Those are the features between 2.6 and 2.61, there are more.

Also:

Other Side:

In game
NOWWW

« Last Edit: January 14, 2012, 10:58:51 AM by Rusty »


Resturr-aunt?
Tinypic was being very wierd and saying my picture was a resturant. What? lol

Have fun remaking the animations when you want to export.
Do everything in 2.6 save it. Open the blend file in 2.49 and animate then export, it's not that hard.
« Last Edit: January 14, 2012, 11:25:05 AM by Khepri »

Do everything in 2.6 save it. Open the blend file in 2.49 and animate then export, it's not that hard.

Still, there's no incentive to do so. Most of the stuff can be done in the old Blender. Unless someone makes a better exporter for the new versions, I honestly see no reason to upgrade if you want to make stuff for BL. For other things, the new versions may be vastly superior.

I switched to the newer version because I can't stand the GUI layout of 2.49. finding all the buttons you need is a bitch.






Fallout NV rifle, the last 2 pictures.
The first one was an accident, though I still have it/can remake it.

Those are just recolored versions of other things you made.

Wait, they changed Blender's interface? That was the only thing that made me choose 3ds Max over it. What's it like now?
Totally awesome: www.youtube.com/watch?v=FBx4qXePFa4
With a little customization. The default is a bit cluttered.

Those are just recolored versions of other things you made.
So?

Make something new instead of recycling old stuff for 6 months.

Make something new instead of recycling old stuff for 6 months.
I'll post that P90 I'm working on tomorrow.

And that model I posted wasn't from six months ago, it was from yesterday.