Author Topic: The new and improved 3D model topic!  (Read 4754778 times)


culurs

blokhed misses his arms :panda:

k
http://i.imgur.com/B3oPP.png
That's actually really clever. But I think it's structurally rather weak. Try doing it like this?

not really going for structure, though i will be just thickening out the crotch and thinning the legs later.
really my only references are this and this, along with my own "creativity." :B
i'm going to remake the arms from scratch since the current shoulders are much rounder than the originals. i'll be doing it throughout the day during breaks and such. good thing it's friday, i spent all night friending around on minecraft. now my lack of sleep won't matter!

How do you guys manage to make the missing limbs look so horrible weird?

« Last Edit: February 10, 2012, 12:14:47 PM by mazeribot »

How do you guys manage to make the missing limbs look so horrible?

[i mg]http://img851.imageshack.us/img851/236/playerou.png[/img]

That doesn't look much better :/

That doesn't look much better :/

I know, but they remove default shapes, which makes it look really weird.
and sometimes they makes shapes too thin, and that also looks really weird

Whoop, i realized that i should not have used Horrible, more like weird or awkward
« Last Edit: February 10, 2012, 12:15:29 PM by mazeribot »

Taboo is making it look like the actual beta player model

As for the others, they probably wanted something fancy looking instead of some plain looking boxes

Taboo is making it look like the actual beta player model

As for the others, they probably wanted something fancy looking instead of some plain looking boxes

Well, i didn't really like the legs without the shoes, and i added a little extra bend on the arms. that's all i did.

I posted this in the Skyrim topic, but maybe I should post it here instead. Is there a .nif exporter for Blender 2.61? Or at least 2.5x? I'm making a mod for Skyrim.

I posted this in the Skyrim topic, but maybe I should post it here instead. Is there a .nif exporter for Blender 2.61? Or at least 2.5x? I'm making a mod for Skyrim.
No. Only for 2.49.

No. Only for 2.49.
God damnit. 2.5 has been out for probably at least a year now. There really should be an exporter for it.

Anyone up for a chocolate cornet



Anyone likes reading?



And to anyone whining about using props:



^ just small amounts of lag and no console spam.
« Last Edit: February 10, 2012, 03:41:57 PM by LeetZero »

Anyone likes reading?

-snip-

Those are bricks correct?

make them part of JVS and have them make an opening animation that would be spiffy