Also, how did you make those textures?
I've been wondering how to do that, and if it involves photoshop, I'm gonna be pissed.
Blender lets you unwrap and bake the texture, it's rather hard for me to explain, perhaps Yndaaa can do a better job of doing so, but for the bake to work, you need to mess with the world lighting settings and make sure there are no light objects in your scene so it won't mess up the bake process
Yndaaa reminded me how to make transparent renders
