Author Topic: The new and improved 3D model topic!  (Read 3908230 times)



the forget just happened. I flipped the normals but it still won't work.
You flipped them all. Sigh. Just recalculate all normals either through the space menu or "T" toolbar.

I'm pretty confident I could sell the basketball for a low price. I just wish TurboSquid wouldn't be such an starfish and snatching 60% of each sale.
« Last Edit: April 17, 2012, 12:53:50 PM by Demian »

Gentlemen, long time no see.

I've attempted another weapon and i gotta say, I have improved alot recently.

Anyways does Wings 3D have a rendering mode of some sort?

No it doesn't but you could just open your model up as an obj in blender and render it with ambient occlusion or just a simple light

You flipped them all. Sigh. Just recalculate all normals either through the space menu or "T" toolbar.
Uh
Why you no go edit mode, press A and then Crtl + N

Uh
Why you no go edit mode, press A and then Crtl + N
same thing.

No it doesn't but you could just open your model up as an obj in blender and render it with ambient occlusion or just a simple light
Oh ok, plus it could give me some practice with that fiddly camera.

updated model because the old one sucked







and a terminator too








can u make the wepon i requested u

I know a guy who would love to see this.
He talks about warhammer all the time.

Tell me the beaked helmet is a node swap

No it doesn't but you could just open your model up as an obj in blender and render it with ambient occlusion or just a simple light

Yes it does.

Wings3D actually does have a "rendering mode." There's a reason it has lights.

File>Render>Kerkythea or POV ray

here's a render i just did (no materials)

« Last Edit: April 18, 2012, 12:21:01 AM by MrCookie »

looks like poopie c: