Author Topic: The new and improved 3D model topic!  (Read 4650290 times)



This is, amazing. I have no idea what is happening, but it's awesome. Also, i can haz renderz?


Click for Full Resolution

looks awesome khoz!
Is that still made in milkshape?

looks awesome khoz!
Is that still made in milkshape?
Yeah, rendered in Blender but made in Milkshape.

how are you so good at milkshape >.<
i have a registered copy but i suck at it lol

how are you so good at milkshape >.<
i have a registered copy but i suck at it lol
I mean, I've been doing it for like 3 years.

I'm going to be doing a lot of these.


I mean, I've been doing it for like 3 years.

I'm going to be doing a lot of these.



I wonder how this will be held, please don't tell me you'll use hands on model. ;_;

I wonder how this will be held, please don't tell me you'll use hands on model. ;_;
There probably will be hands on the model, but it won't be how you think it will be. There will be a different playertype for the heavy, so it will look natural in his hands.

Or, it will just be held normally with one hand by a normal Blockhead.

Edit: Sniper Rifle

« Last Edit: August 26, 2012, 03:42:05 PM by TheKhoz »



Well, my Sticky Launcher is not anymore segmented than the one in TF2. As for the Shovel... is that bad?
I dunno, the segments look more...pronounced, I guess, in yours. But the Shovel looks almost exactly like the TF2 one, good job, lol. I guess it's just really cokey.

EDIT: That's not necessarily a bad thing, about the launcher.
« Last Edit: August 26, 2012, 04:17:55 PM by Wynd_Fox »

Oh my god that's awesome.

Flamethrower render.

[u rl=http://img593.imageshack.us/img593/7839/flamethrower2.png][im g width=650]http://img593.imageshack.us/img593/7839/flamethrower2.png[/im g][/u rl]
What did you render it with