Author Topic: The new and improved 3D model topic!  (Read 4665460 times)

sculpting is op nerf sculpting nerf sculpting



Aaannnnnd now I'm tired.

1. Chest is really plain and feels weird
2. Wrists are really small
3. Knees are nearly bowed inward which makes him look like a 7 month old baby trying to walk

Otherwise you did a really solid job

1. Chest is really plain and feels weird
2. Wrists are really small
3. Knees are nearly bowed inward which makes him look like a 7 month old baby trying to walk

Otherwise you did a really solid job
Planning on adding some more details to his torso as well as an additional piece of equipment.
Wrists seem fine to me, maybe you could go a little more in-depth?
I think I see what you mean with the knees though. I'll see what I can do about fixing that.
Thanks.





Concept for an electrostatic headphone. ~6 hours of work, 16466 polygons.
« Last Edit: December 30, 2012, 03:15:20 AM by takato14 »

-snip-
Concept for an electrostatic headphone. ~6 hours of work, 16466 polygons.
Looks really nice!

The head band is way too wide.

« Last Edit: February 03, 2013, 07:59:17 PM by Lunar »

not a big fan of the face, but the rest is a slice of heaven.
whats wrong with the face?


the head region is too cluttered, not enough face, too much gear.

the head region is too cluttered, not enough face, too much gear.
So you would consider something like this

to be too cluttered?

Yes.
very heavy and distracting to the user.

do something like archer's night vison goggles imo itd look nice


or krestrel if you want something smaller

« Last Edit: December 30, 2012, 10:35:23 PM by CopBlock »