ho-
what-
how long did it take you to make that?!?
Which?
The 4AAA took about 6-9 hours, wasn't that hard as I have a physical reference. 27,480 triangles.
The SX-1000 (the white one) had a lot more work put into it, probably 10-15, spread out over a week or two. The reason why is simple. See that mesh on the back of the earcups? Let's just say that's not a texture.
The mesh is so insanely complex that the exporter can't even handle it, so I cant get an accurate polycount. Without the meshes, it totals to 20,194 triangles. It'd probably be in the 60-100k range if it ever did export properly. The edge count is 15,000 per mesh, and thats without triangulation.
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Hawt.Have a nice ban <3