Author Topic: The new and improved 3D model topic!  (Read 4646382 times)

how does that support that much weight...



idk
hahaha. that's a good lookin metal gear mk2 model, can't believe i missed that.



Trying to make a Suzuki Alto Works for blockland, it's my first model for this game.



Today I wanted to learn blender
so after forgeted around and literally pressing each button to see what it did, I made

this.
It was supposed to be a gun but I realized I didn't have a reference image and I didn't know how to model anything so I left it at me drawing with a bunch of polygons duplicating it moving it down and creating a bunch of faces to make it a solid object. I also taught myself how to move the camera and to set up a really loving basic render.

At first I thought it was supposed to be a cliffside
Then I though it was Florida
Then I read the text in your post. :P


Glad to see that you are learning Blender, though. Good luck and have fun! :)

are you doing these by eye or are you importing models as a 3d blueprint?



are you doing these by eye or are you importing models as a 3d blueprint?
These are all by eye. For the dispenser, I was logged into TF2, giving myself whatever view of it I needed.

Edit:



« Last Edit: June 23, 2013, 12:43:06 AM by TheKhoz »