Author Topic: The new and improved 3D model topic!  (Read 4255123 times)

So I uploaded a buncha crap on deviantART. 3D and other stuff too: http://datbrown townle.deviantart.com/
I might upload some more 3D renders later on.

So I uploaded a buncha crap on deviantART. 3D and other stuff too: http://datbrown townle.deviantart.com/
I might upload some more 3D renders later on.
I like the hexagon field


Khoz
what are you actually doing with those models?

Khoz
what are you actually doing with those models?
Uploading them to p3d and posting them here.

Beyond that, nothing.

All 81 of them

Uploading them to p3d and posting them here.

Beyond that, nothing.

All 81 of them

they're perfect
how
how do you do this magical thing

Uploading them to p3d and posting them here.

Beyond that, nothing.

All 81 of them
I'm disappointed that you aren't making a mod.
If you export it I'd help code it :)

I'm disappointed that you aren't making a mod.
If you export it I'd help code it :)
The general problem is the sheer number of models and the fact that nearly all of them are reskins.

It's all grunt work, so nobody actually wants to do it. But if you want to figure out the dispensers or the sentries or something, we could talk about it.

The general problem is the sheer number of models and the fact that nearly all of them are reskins.

It's all grunt work, so nobody actually wants to do it. But if you want to figure out the dispensers or the sentries or something, we could talk about it.
Well it doesn't have to make all of them for the game, just the default ones and a few others like the jarate, huntsman, eyelander and chargin' targe for example, and the memorymaker could be handy as a prop for videos
« Last Edit: December 15, 2013, 09:44:19 AM by Filipe »

The general problem is the sheer number of models and the fact that nearly all of them are reskins.

It's all grunt work, so nobody actually wants to do it.
Daw, I would really like to see them as weapons
I could do that :(

Uploading them to p3d and posting them here.

Beyond that, nothing.

All 81 of them
christ those fit really well with bl's theme

sentries really need to happen. dispensers at the very least

So I gave the dispenser its texture:

Dispenser (Textured) (View in 3D)


vs. without texture

Dispenser1 (View in 3D)

what does it look like if you model the screen on?

what does it look like if you model the screen on?
It don't know, but I would prefer the texture anyway. I might model the arrow on, however.

Edit:

Natascha (View in 3D)
« Last Edit: December 15, 2013, 05:37:22 PM by TheKhoz »

So I gave the dispenser its texture:

That is a lovely looking, by the way could you give it a try and model the screen details instead of a texture? An arrow that moves once it produces medal could be possible that way