Author Topic: The new and improved 3D model topic!  (Read 4919278 times)



it's a shame bedroom never had wood floors
« Last Edit: April 06, 2014, 12:12:32 PM by lolz?? »



Going to make full 3DMG, this is what I have so far.


love the simplicity

finished the AK-107 in record timing

1 big happy family :cookieMonster:

Lugermorph (View in 3D)


This means I've done all of the scout's primary and secondary weapons

thebattle (View in 3D)


Didn't make the Unit 01 but I thought it would look pretty cool in a scene with the Gundam I modeled beforehand.

Didn't make the Unit 01 but I thought it would look pretty cool in a scene with the Gundam I modeled beforehand.
that's pretty great

So I'm kind of running out of TF2 stuff to make, and the big chunk of what's left is the Dr. Grordbort stuff. I hadn't intended to make it, but I'm thinking that now I should.

Of the following seven, what should I make, what should I not make, and what should I make first:
http://wiki.teamfortress.com/wiki/Cow_Mangler_5000
http://wiki.teamfortress.com/wiki/Righteous_Bison
http://wiki.teamfortress.com/wiki/Pomson_6000
http://wiki.teamfortress.com/wiki/Eureka_Effect
http://wiki.teamfortress.com/wiki/Phlogistinator
http://wiki.teamfortress.com/wiki/Manmelter
http://wiki.teamfortress.com/wiki/Third_Degree
?






Done, just need to make the 3dmg itself

I need help exporting things as .obj. Every time I do, it automatically smooths out my models when I upload it to p3d.in. It does this with any and every model. I don't know what I'm doing wrong, either.

Also, does anyone have a scale model of a Blockhead?
« Last Edit: April 06, 2014, 04:55:15 PM by Biohazard »


The Bison
Righteous Bison (View in 3D)


A couple changes I might make later, but I think it's okay for now.