Author Topic: The new and improved 3D model topic!  (Read 4673068 times)

The animation looks pretty good, but the model is a little boxy.


oh :c how I make less boxy?

i think you should add a bit of depth to the sides of the car

i think you should add a bit of depth to the sides of the car

This ^

i think you should add a bit of depth to the sides of the car
The hood could also do with some detail

Should I make hood detail like this?

Focus on making the side more fleshed out first, its also too flat

The car headlights made it look like the car was blinking at me, xD!

okay the headlights is finished

my first actual model made entirely in blender (????????????)

theres some triangulation but it doesnt matter i learned stuff right

There's not that much triangulation, from what I can see. Maybe make the trigger a tad less chunky, though?



only slightly less ugly than the original and 5% of the size.
unfortunately it only packs about 5% of the punch too. Oh well.


What is it? :cookieMonster:
something not as OP as the shining lazer thats for sure

my first actual model made entirely in blender (????????????)
better than my first thing


this started out somewhat okay until I got to the head, which is loving horrible

the whole thing could use some retesselation though

something not as OP as the shining lazer thats for sure
oh hush

only slightly less ugly than the original and 5% of the size.
wait

unfortunately it only packs about 5% of the punch too. Oh well.
did you

you did didn't you
« Last Edit: May 01, 2014, 12:54:52 AM by takato14 »