Author Topic: The new and improved 3D model topic!  (Read 4646488 times)


yeah lolz would know what's unnecessary in a model

Fine then (The shape is still there, just a bit hidden)

Should I add the GT-R badge too? I think I should

And also, which seats should I model, the ones by Bride or Sparco?
« Last Edit: May 11, 2014, 12:32:28 PM by TheTurtorn »

yeah lolz would know what's unnecessary in a model
yes because every model I ever made is totally meant for bl

Holy crap, I didn't think it could get any better. :o

Night Hawk, out of all the people I've seen start up making vehicles, only you reached such a level of quality in such a short timespan.

Hats off to you mate.
That's not me...That's Turtorn....



One of the loveiest vehicle in Blockland :)
« Last Edit: May 11, 2014, 02:07:15 PM by MrLoL² »

That's not me...That's Turtorn....
Woops. You guys and your drawn Blockhead avatars...

Woops. You guys and your drawn Blockhead avatars...
It still applies to me though, 1st version of my Marussia was about 2-3 months ago

getting better at bullpups

WIP-- may or may not add a massive scope, AFG, and drum mag

basing it off the second from the right


edit: made a specter sight to replace yet another eotech I got sick of seeing
« Last Edit: May 11, 2014, 04:37:01 PM by Zloff »

And also, which seats should I model, the ones by Bride or Sparco?
sparco all the way
also, are you gonna make the skyline have custom vehicle support?

« Last Edit: May 11, 2014, 06:57:23 PM by Treti »


yay even more badges
hope it maintains its quality in blockland. looks like you've got some render filters on it.

Didn't khain figure out a way to use ambient occlusion textures in game? Because that way it wouldn't lose its quality.