Ok Ive got basic knowledge of how they work, so you don't have to give me the full tutorial. What I'm having trouble with is trying to add a crime system to my rpg (don't ask about it it'll probably fail miserably anyway, but I'm attempting to do one anyway).
I'm trying to add a variable called bounty to a player if they kill another player/bot.
The murderer also gets some money if they kill someone.
then when someone kills the murderer, they get money based on how much bounty that person has, and doesn't get a bounty for that kill
Thanks in advance.