Author Topic: Password Events  (Read 651 times)

Simple, when you click/touch a brick, a message box comes up in which you type in a password and click the "Ok Button". Then there should be a onPasswordFail and onPasswordCorrect events.

Example;

Code: [Select]
onActivate > Self > Password [cake]
onPasswordFail > Client > CenterPrint [Incorrect]
onPasswordCorrect > Client > CenterPrint [Correct!]
onPasswordCorrect > Namedbrick > Dissappear [5]

We had this already, but I didn't really like the way it was set up...
The message box is a good idea.

I take it you already have the regular password event? I wish someone would make this as well, in a combat situation, it's far easier to screw up typing "/password *pass*" then just typing it and clicking ok.

We had this already, but I didn't really like the way it was set up...
The message box is a good idea.
I take it you already have the regular password event? I wish someone would make this as well, in a combat situation, it's far easier to screw up typing "/password *pass*" then just typing it and clicking ok.
Link?

go look lazy person, and hey! look up the page! a SEARCH button!

go look lazy person, and hey! look up the page! a SEARCH button!
Your acting like i didn't search already

Just go through the pages of add-ons. Don't be lazy man. :(

To the message box idea:

The closest universal GUI that can support any function needed for this would have to be the name changing GUI. Guess how that would work out for you? I say universal GUI because for the time being, you can not make a GUI download-able and thus to have a server sided GUI it must be built into the game like the msg box OK.

go look lazy person, and hey! look up the page! a SEARCH button!
I thought you said it was EPIC Not just that regular search & im not lazy