Sorry to double post AND bump my ancient topic, but I've been working on this.
I made the empty Detail32, parented it to the invisible Shape, and it didn't do anything, even though it moved the model in Blender :/
Also, on a side note, here's the part concerning my handgun:
Loading Add-On: Weapon_Demosthenes (CRC:-1966753494)
Executing Add-Ons/Weapon_Demosthenes/server.cs.
Error: shape Add-Ons/Weapon_Demosthenes/Demosthenes.dts-collision detail 0 (Collision-2) bounds box invalid!
15 datablocks added.
The part that says Collision-2 used to say Collision-1, so we're getting SOMEwhere :L
Also, it would be good to know how to flatshade in Blender.
EDIT: I parented Detail32 to Shape, and the model to Detail32, but it still got the error :\
It must not be about the parenting...?
...
...
I'm testing a new export now...
Nope, it still doesn't work, and my custom shell is way too big. lol.