Author Topic: V11 Released  (Read 22042 times)

:D I have 200 fps with physics on high.

Wow, it really is out. Downloading now.

Is it okay to put V10 add-ons in V11 or do you have to port them? Never mind.
« Last Edit: March 16, 2009, 07:35:43 PM by Solid »


Wow, today is a happy day in the universe of Blockland.

I got V11 from Badspot for My B-Day.
What luck, can't wait to try it.

my fps keeps randomly going up and down, Wtf?

All there is is one catapult and that wasn't even going


New f7 landing effect/ it works with the find/fetch features.



Holy stuff, I didn't see that Badspot posted this until I clicked on this, and I almost didn't because I thought it was going to be a joke topic :O
Good thing I came back to edit one of my posts right before I went to play tf2, or else I wouldn't have found out until later. I'm installing it now.

You're supposed to use the in-game updater no?
Hey, it closed blockland every time it got done (3 times) so I manually did it.

Also: Was in max's server, and he had some physics bricks like bouncin around, and he killed where they were and Blockland crashed.


Oh hello V11.

Can you add the changelog to blockland.us? I actually like reading that...