Author Topic: Ragdolls?  (Read 2035 times)

Why didn't badspot make ragdolls in blockland yet?

How do you make ragdolls with almost Lego like fiqures? It just wouldn't work, unless you mean like they break apart when they die.

when do people start understanding that this isn't a complicated Physics game like gmod, its simple: Build, shoot, have fun

Maybe it could be scripted that after you have been falling for a certain amount of time which ever direction you were going you will do like flips, like when you crash on skis. And you could do the walking animation at the same time.

Maybe it could be scripted that after you have been falling for a certain amount of time which ever direction you were going you will do like flips, like when you crash on skis. And you could do the walking animation at the same time.
Can't be done anymore.

Can't be done anymore.

What do you mean by "anymore"? If you mean it cant' do whatever direction you hit then make it just one direction, and no speed. So it would be like the "Tumble on Death" mod, just "Tumble on Fall".

Tumbling a player is not a ragdoll.

It's as close as we can get since Blocko's (whatever you call them,I forget) have no limbs.

Well at leas new death animations! I mean that one that there is right now is dumb!

Why does it matter? Do you die so much that your bored with the death animation you alreaady have?

I think tumble on fall is as close as we can get with Torque. If anyone knows how to script it would come out nice like:
*falling for 2 seconds*
*automatticly tumble*
*hit ground,die (if you fell from a high height)*
And while you are falling you cannot use jetpack (during tumble it would be disabled) so you can't escape it.

-word-snip-
but that wouldn't be fair if you are skydiving with the parachute.

but that wouldn't be fair if you are skydiving with the parachute.

Maybe the ragdoll can be a playertype?

Not possible, use search.

I've read those topics, but the tumble on fall playertype is impossible?