I'm assuming you mean how to make a colorset.
Lets look at the default one.
0.900 0.000 0.000 1.000
0.900 0.900 0.000 1.000
0.000 0.500 0.250 1.000
0.200 0.000 0.800 1.000
0.900 0.900 0.900 1.000
0.750 0.750 0.750 1.000
0.500 0.500 0.500 1.000
0.200 0.200 0.200 1.000
100 50 0 255
DIV:Standard
230 87 20 255
191 46 123 255
99 0 30 255
34 69 69 255
0 36 85 255
27 117 196 255
255 255 255 255
20 20 20 255
255 255 255 64
DIV:Bold
236 131 173 255
255 154 108 255
255 224 156 255
244 224 200 255
200 235 125 255
138 178 141 255
143 237 245 255
178 169 231 255
224 143 244 255
DIV:Soft
0.667 0.000 0.000 0.700
1.000 0.500 0.000 0.700
0.990 0.960 0.000 0.700
0.000 0.471 0.196 0.700
0.000 0.200 0.640 0.700
152 41 100 178
0.550 0.700 1.000 0.700
0.850 0.850 0.850 0.700
0.100 0.100 0.100 0.700
DIV:Transparent
What we are seeing here is..
Cell Color
Cell Color
Cell Color
Cell Color
Cell Color
Cell Color
Cell Color
Cell Color
DIV:Column Name
The DIV part is pretty easy to figure out. However, the colors not so much to the untrained eye. Generally speaking, Torque uses a color system that is not Hex or the RGB-255 system, instead it is an RGB-Decimal.
If we had the color white, it would be 255 255 255 255 in RGBA. (The fourth number is transparency. 0 is invisible and 255 is 100% opaque). In Torque, it would be 1.0 1.0 1.0 1.0
If you were trying to turn RGBA into Decimal form, simply divide each number by 255. So, turning "104 204 93 255" into decimal would end up as "0.407 0.800 0.364 1"
So, if we were making a very, very bland colorset that allowed only black and white, it would look like this:
1.0 1.0 1.0 1.0
0.0 0.0 0.0 1.0
DIV:Only Options
Notice the black still has a 1.0 for it's fourth number; That's because we still want to see it. If it was 0 0 0 0, it would be completely invisible and of no use.
Hope that helps.