Author Topic: Realistic Player Type  (Read 581 times)

I think Blockland needs a player type like in real life it takes time to get to top speed when you run.
It should be made so it first runs then faster and faster then it stops there.
Then when you stop it takes the time again.

I dont know if it's possible but i would hope so.

ummm that would just be speed, it would only be in mini-games and i am thinking the code would be -player slow- then to -playerfast, but that is just my guess, don't plan on it happening...

ummm that would just be speed, it would only be in mini-games and i am thinking the code would be -player slow- then to -playerfast, but that is just my guess, don't plan on it happening...
Stop posting. Please.


And yes this is possible Paw, its mainly making the player datablock's runforce lower.


Stop posting. Please.


And yes this is possible Paw, its mainly making the player datablock's runforce lower.

And there's the answer to the topic.

yes this is possible Paw, its mainly making the player datablock's runforce lower.
making now...